env   dev   apikey

Stops the payload and resumes it right afterwards.

This can be helpfull if a gameserver is in a stale state or the payload had a timing problem on the first startup.

If the payload is not active, this call will return an error.


PayloadID (String)


SDK Type: PayloadInfo FZeuzPayloadInfo PayloadInfo

Field Type Notes
PayloadID string
MachineID string
RegionID string
AllocationID string
EnvID string
PayloadDef PayloadDef
Active bool
Reserved bool
IP string
PortMapping []PayloadPortMapping
Handling string