Getting Started

Whether you are using Unreal, Unity or another game engine – we’ve got you covered. zeuz is for every developer who is striving to build great multiplayer experiences.

You can learn More about zeuz or just follow this page to get up and running quickly.

There are slighty different starting points based on your desired development platform.

Unreal Engine 4

We’ve built a plugin available at Unreal Engine marketplace. It is completely free and perfectly integrated with Epics online subsystem. So you can pick whether to work with blueprints or dive into the zeuz universe using C++.

There is also a tutorial on how to set up zeuz in Unreal Engine for you to get up and running with zeuzsdk plugin.

As a consequence you can skip Protocol and Request Signing and directly jump into our Services before diving into the API Reference and make your first calls.

You can also find a sample using our Serverbrowser with Unreal Engine in the SDK.

Unity 3d

Just download our SDK. You’ll find a plugin in unity/plugin/zeuzsdk.unitypackage that you can import into your Unity project and start coding with C# and JavaScript.

For now you can skip Protocol and Request Signing and directly jump into our Services before diving into the API Reference and make your first calls.

Another one…

If you using neither Unreal engine nor Unity or you have the desire to have full control at your fingertips, this one is for you.

To start hands-on with zeuz it is crucial to understand the core concepts, to be able to make API calls.

We suggest following this path:

1 – Download the SDK

You can find our SDK at https://sdk.zeuz.io. It is available for Windows, Mac OSX and Linux.

2 – Read about our core concepts

3 – Get to know our services

4 – Integrate our services